We Love Katamari Soundtrack
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is a third-person puzzle-action
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
that was published and developed by
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can be played with a game controller. These may be home video game console, home consoles, which are generally placed i ...
. The success of the game led to the release of five sequels in Japan and other territories: ''
We Love Katamari ''We Love Katamari'' is a 2005 third-person puzzle-action video game developed and published by Namco for the PlayStation 2. It is the sequel to the 2004 sleeper hit ''Katamari Damacy''. The player controls a diminutive character named the Prince ...
'', ''
Me & My Katamari ''Me & My Katamari'' is a 2005 third-person puzzle-action video game developed and published by Namco for the PlayStation Portable. It is the third game in the ''Katamari'' series, the first game on a portable system and the first game produced ...
'', ''
Beautiful Katamari ''Beautiful Katamari'', released in Japan as , is a video game by Namco Bandai Games for the Xbox 360. ''Beautiful Katamari'' is the fourth game in the Katamari series of games following ''Katamari Damacy'', ''We Love Katamari,'' and ''Me & My K ...
'', ''
Katamari Damacy Mobile is a video game developed by Namco Bandai Games for the Mitsubishi P904i series of mobile phones for NTT Docomo. It was released in June 2007 in Japan. It is a spin-off of the ''Katamari Damacy'' series, the second game on a handheld game con ...
'', ''
I Love Katamari , is a third-person puzzle-action video game developed by Namco Bandai Games for iOS. It is a continuation of the ''Katamari Damacy'' series of games. It was released worldwide in the App Store on (and subsequently removed on ). In 2010 Namco a ...
'', and ''
Katamari Forever ''Katamari Forever'', known in Japan as , is a video game in the ''Katamari'' series. The game was released for the PlayStation 3 console in Japan on July 23, 2009, on September 22, 2009 in North America, and September 18, 2009 in Europe. A demo o ...
''. It also inspired a spin-off game, ''
Korogashi Puzzle Katamari Damacy is a falling block puzzle video game released by Namco Bandai Games for the Nintendo DSi's DSiWare digital download service. It is a spin-off of the ''Katamari'' series. However, it bears little resemblance to the series, resembling ''Tetris'' m ...
''. Five of the games' soundtracks have been released as albums. ''Katamari Fortissimo Damacy'', a soundtrack album for the original game, was released by
Columbia Music Entertainment , often pronounced ''Korombia'', operating internationally as , is a Japanese record label founded in 1910 as Nipponophone Co., Ltd. It affiliated itself with the Columbia Graphophone Company of the United Kingdom and adopted the standard UK C ...
in 2004, ''Katamari wa Damacy'' was released as a soundtrack album for ''We Love Katamari'' by Columbia Music Entertainment in 2005, and ''Katamari Original Soundtrack Damacy'' was released in 2006 as a soundtrack album for ''Me & My Katamari'' by the same publisher and also included tracks from ''We Love'' that were not included in its album. ''Katamari Suteki Damacy'' was released by Columbia Music Entertainment in 2007 as a soundtrack album for ''Beautiful Katamari'', and the latest album, ''Katamari Damacy Tribute Original Soundtrack: Katamari Takeshi'', was released in 2009 by Columbia Music Entertainment as the soundtrack album for ''Katamari Forever''. The soundtracks to the other ''Katamari'' games have been composed of tracks from previous games in the series, and have not had separate album releases. Both the soundtracks and their associated albums have been well received by reviewers, who have cited the "
catchiness Catchiness is how easy it is for a song, tune, or phrase to be recalled. It is often taken into account when writing songs, catchphrases, advertising slogans, jingles etc. Alternatively, it can be defined as how difficult it is for one to forget ...
" and "quirkiness" of the music as their most notable features. The soundtrack to ''Katamari Damacy'' won both
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's and
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's "Soundtrack of the Year 2004" awards, while the theme song to ''We Love Katamari'' was awarded Best Original Vocal/Pop Song at the 4th Annual Game Audio Network Guild awards in 2006. None of the other soundtracks have been nominated for any awards. They were still well received by reviewers, with the music of the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
game ''Me & My Katamari'' receiving the weakest reviews due to its extensive reuse of songs from previous games in the series.


''Katamari Damacy''

''
Katamari Damacy () is a third-person puzzle-action video game developed and published by Namco for the PlayStation 2. It was released in Japan in March 2004 and in North America in September 2004. Designer Keita Takahashi struggled to pitch the game to Namco' ...
'' is a third-person puzzle-action
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
that was published and developed by
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
in 2004. The music in the game was widely hailed as imaginative and original and was considered one of its top-selling points. Its eclectic composition featured elements of traditional electronic video game music, as well as heavy
jazz Jazz is a music genre that originated in the African-American communities of New Orleans, Louisiana in the late 19th and early 20th centuries, with its roots in blues and ragtime. Since the 1920s Jazz Age, it has been recognized as a major ...
and
samba Samba (), also known as samba urbano carioca (''urban Carioca samba'') or simply samba carioca (''Carioca samba''), is a Brazilian music genre that originated in the Afro-Brazilian communities of Rio de Janeiro in the early 20th century. Havin ...
influences. The tracks were composed by multiple composers, with
Yuu Miyake is a Japanese composer and sound engineer formally for Bandai Namco Entertainment. His most known work surfaced with ''Katamari Damacy'' soundtracks, on which he served as a sound director. Other notable works include various tracks in the '' Tekk ...
composing the most at seven and acting as the sound director; other composers for the game were Asuka Sakai, Akitaka Tohyama, Yoshihito Yano, Yuri Misumi, and Hideki Tobeta. Many of the tracks feature vocals from popular
J-pop J-pop ( ja, ジェイポップ, ''jeipoppu''; often stylized as J-POP; an abbreviated form of "Japanese popular music"), natively also known simply as , is the name for a form of popular music that entered the musical mainstream of Japan in the 1 ...
singers such as
Yui Asaka is a Japanese actress, a J-Pop singer, and an idol who came to fame in the 1980s. Biography Yui was born in Miyazaki, Miyazaki, Japan, and later attended Nakano High School. In 1984, she was the Grand Prix Winner for a Young Girls Comics Maga ...
and
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
voice actors such as Nobue Matsubara and Ado Mizumori. Miyake has stated that they chose the artists by looking for "Japanese singers who were well-known in Japan but nobody had heard from for whatever reason". Miyake wanted to use vocal songs because he felt that they were necessary "to make music that only Katamari Damacy could do, really fun music". He has said that game director
Keita Takahashi is a Japanese game designer and artist, his most notable titles being ''Katamari Damacy'' and its sequel, ''We Love Katamari''. The original ''Katamari'' game was a surprise hit and was praised for its quirkiness, originality, and charm. Takahas ...
did not give detailed directions on the sound design of the game, allowing Miyake and his team to instead create whatever they felt would fit best. The artists were chosen after the lyrics were written, and were selected based on how well Miyake and Takahashi felt they would "gel with the world of Katamari Damacy and the content of the song lyrics". They were also chosen to create a "pretty silly, goofy selection of singers" that would appeal to "a broad spectrum of people from different generations". Once the lyrics and singers had been chosen, the music was written specifically for each artist with the intention of creating songs that were "familiar" but not "trendy" so that they would not seem dated in the future. The "humming" in the opening song, described by Miyake as "na-na-na-na-na-na-na-Katamari", was included as an experiment by Miyake to try to create a "memorable" theme associated with the game, in response to criticisms that modern game music was not as memorable as that of older games. Miyake says that "Cherry Tree Times" is his favorite piece from the series. is the soundtrack album to the game. It includes all of the tracks featured in the game, as well as an additional track, "Katamari March Damacy", a bonus song that was not included in the game. The album has 21 tracks that span a duration of 1:15:13. It was released on May 19, 2004, by Columbia Music Entertainment with the catalog number COCX-32760. The soundtrack to ''Katamari Damacy'' won both
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's and
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's "Soundtrack of the Year 2004" awards. It was also nominated for "Outstanding Achievement in Original Musical Composition" at the 8th annual
Interactive Achievement Award The D.I.C.E. Awards (formerly the Interactive Achievement Awards) is an award show in the video game industry started in 1998 and commonly referred to in the industry as the "video games Oscar". The awards are arranged by the Academy of Intera ...
s in February 2005. In GameSpot's review of the game, they described the soundtrack as based around a "singular, extremely catchy theme" that appeared as pop, jazz, and humming throughout the "insidiously infectious" music. IGN's review of the game said that "not since
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his creat ...
created its everlasting tune have we heard tracks so catchy and so genuine". The soundtrack album was praised in a review by
Square Enix is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game ...
Music Online, who said that in addition to the music being "outside the box", the soundtrack "fits with the graphics and gameplay in every way possible", is "extremely pleasing to the ears", and "could very well be a great album with no game attached". He described the music as "fun", "catchy", and "quirky" and highly recommended the album. The album reached #191 on the Japanese
Oricon , established in 1999, is the holding company at the head of a Japanese corporate group that supplies statistics and information on music and the music industry in Japan and Western music. It started as, which was founded by Sōkō Koike in Nov ...
charts.


''We Love Katamari''

, is the sequel to ''Katamari Damacy'' published by Namco for the PlayStation 2 in 2005. It features music from Namco composers Yuu Miyake, Akitaka Tohyama, Asuka Sakai, Hideki Tobeta, and Katsuro Tajima, all of whom except for Tajima had composed for the previous soundtrack. Like the previous soundtrack, it also features a plethora of Japanese artists, including DOKAKA, Illreme,
Arisa Rosalba Pippa (born 20 August 1982), better known by her stage name Arisa, is an Italian singer and actress. Early life Arisa was born in Genoa, Italy. A week after her birth, her family moved back to their original hometown, Pignola, a villag ...
,
KIRINJI is a Japanese band from Sakado, Saitama, originally formed by brothers Takaki and Yasuyuki Horigome in October 1996. The two are also pursuing their own solo efforts. In April 2013, Yasuyuki left the band to focus on his solo career. In the su ...
,
YOU In Modern English, ''you'' is the second-person pronoun. It is grammatically plural, and was historically used only for the dative case, but in most modern dialects is used for all cases and numbers. History ''You'' comes from the Proto- ...
, Karie Kahimi,
Maki Nomiya is a Japanese singer and musician. She released her first solo album in 1981, and worked through the 1980s as the lead vocalist of the new wave band . In 1991, she became the lead singer of the band Pizzicato Five. When the group disbanded in 20 ...
and
Shigeru Matsuzaki , known professionally as and sometimes as Shigeru BROWN, is a Japanese singer and actor. He is most known in the West for his contributions to the Katamari Damacy soundtrack, performing the theme songs of ''Nerima Daikon Brothers'' and acting as ...
. The music has been described as covering styles ranging from swing and techno to J-pop and "other kooky sounds". Sound director Yuu Miyake has stated that he wanted to use only non-Japanese musicians in contrast to the first game using only Japanese artists, but was unable due to a "lack of foreign friends and ability to negotiate". He has stated that his goal for the soundtrack was to take what his team had done for the first game and raise the quality, creating a "more grown-up feeling". He originally wanted to additionally take the music "far beyond imagination" and fans' expectations, but was stymied by a lack of resources. is the official soundtrack album for the game. It does not include all the music from the game, omitting many of the
instrumental An instrumental is a recording normally without any vocals, although it might include some inarticulate vocals, such as shouted backup vocals in a big band setting. Through semantic widening, a broader sense of the word song may refer to instru ...
tracks heard throughout the game. These omissions were later added on the second disc of the soundtrack album of ''
Me & My Katamari ''Me & My Katamari'' is a 2005 third-person puzzle-action video game developed and published by Namco for the PlayStation Portable. It is the third game in the ''Katamari'' series, the first game on a portable system and the first game produced ...
''. The album was published by Columbia Music Entertainment on July 20, 2005 with the catalog number COCX-33273; its 18 tracks span a duration of 1:19:45. ''We Love Katamari'' was nominated for the "best audio" award at the 2005
British Academy of Film and Television Arts British may refer to: Peoples, culture, and language * British people, nationals or natives of the United Kingdom, British Overseas Territories, and Crown Dependencies. ** Britishness, the British identity and common culture * British English, ...
awards. While the soundtrack as a whole did not win any awards like its predecessor, "Katamari on the Swing" won the award for Best Original Vocal/Pop Song at the 4th Annual Game Audio Network Guild awards in 2006. The album reached #100 on the Japanese
Oricon , established in 1999, is the holding company at the head of a Japanese corporate group that supplies statistics and information on music and the music industry in Japan and Western music. It started as, which was founded by Sōkō Koike in Nov ...
charts.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's review of the game termed the music "utterly avant-garde" and a "completely off-the-wall soundtrack that has the same key themes as the first game", though "decidedly less focused on catchiness" than that of the first game and more "experimental". Square Enix Music Online, in their review of the soundtrack album, said that it "pretty much lives up to the original's reputation" and is full of "lots of great original compositions that fit with the concept". While they said that the soundtrack has "more flaws and it's a bit less memorable" than the soundtrack to ''Katamari Damacy'', it was still "just as fun and as quirky as the last".


''Me & My Katamari''

is the third game in the series, and was released on the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
by Namco in 2005. Its soundtrack was primarily composed of tracks from the previous two games, and has been described as "ranging from smoky lounge music to bleepy Japanese pop songs". The new tracks were composed by Yuu Miyake, Yuri Misawa, Hideki Tobeta, Yoshihito Yano, Akitaka Tohyama, and Naoki Tohyama; Misawa and Tohyama were new composers to the series, while Miyake reprised his role from the previous two games as sound director. is the soundtrack album for the game. In addition to the new tracks, it includes previously unreleased tracks from ''We Love Katamari'' as tracks 10–17 on the first disc. Its second disc is made up of orchestral arrangements of previous tracks, tracks from other Namco games, three
ambient noise Background noise or ambient noise is any sound other than the sound being monitored (primary sound). Background noise is a form of noise pollution or interference. Background noise is an important concept in setting noise levels. Background no ...
tracks, two
taiko are a broad range of Japanese percussion instruments. In Japanese, the term refers to any kind of drum, but outside Japan, it is used specifically to refer to any of the various Japanese drums called and to the form of ensemble drumming m ...
drum tracks, and one
a cappella ''A cappella'' (, also , ; ) music is a performance by a singer or a singing group without instrumental accompaniment, or a piece intended to be performed in this way. The term ''a cappella'' was originally intended to differentiate between Ren ...
track. The album was released by Columbia Music Entertainment on December 26, 2005 with the catalog numbers COCX-33517~8. Its 37 tracks have a total length of 1:48:55. In their review of the game, GameSpot called the music "catchy and eclectic", though they disapproved of the number of reused tracks from previous ''Katamari'' games.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
was more ambivalent, saying that while they had no complaints about the music, they also saw "nothing to really praise either". Square Enix Music Online, in their review of the album, said that the album's "lack of humorous vocal tracks and high quality experimental instrumentals" meant that it did not match up to the previous soundtracks in the series. They additionally felt that the second disc did not add much to the album, and that on the whole the new ''Me & My Katamari'' tracks were not strong or numerous enough to make the purchase worthwhile. Unlike the previous two soundtracks in the series, the soundtrack to ''Me & My Katamari'' did not win any awards. Track list


''Beautiful Katamari''

, is a video game produced by
Namco Bandai is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and ...
for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
in 2007. Like previous games in the series, its music was composed by a large number of composers: Yuri Misumi, Yuu Miyake, Akitaka Tohyama, and Yoshihito Yano returned as previous composers for the series, and were joined by Rio Hamamoto, Yuji Masubuchi, Keiichi Okabe, Hiroto Sasaki, Tetsuya Uchida, and Ryo Watanabe. Yuu Miyake did not reprise his role as sound director for the game; this role was instead filled by Tetsuya Uchida. The music for ''Beautiful Katamari'' has been described as "the same sort of mix of J-pop, techno-infused jazz, and ambient electro" as that of the original game. Unlike ''Me & My Katamari'', the majority of the music for the game was original, though a few tracks from earlier in the series were
remix A remix (or reorchestration) is a piece of media which has been altered or contorted from its original state by adding, removing, or changing pieces of the item. A song, piece of artwork, book, video, poem, or photograph can all be remixes. The o ...
ed. is the soundtrack album for the game. The album has 17 tracks and has a length of 1:10:04; it was published by
Columbia Music Entertainment , often pronounced ''Korombia'', operating internationally as , is a Japanese record label founded in 1910 as Nipponophone Co., Ltd. It affiliated itself with the Columbia Graphophone Company of the United Kingdom and adopted the standard UK C ...
on November 21, 2007 with the catalog number COCX-34602. GameSpot, in their review of the game, termed the music "one of the quirkiest and most oddly listenable soundtracks in gaming", and said that it fit the mood of the game as well as the soundtrack to the first two games. Square Enix Music Online, in their review of the soundtrack album, said that while it had "a lot of original worth", that it was not any better than the first two soundtrack albums of the series and instead came across as more of the same. They termed the album overall as a "bit underwhelming" and marred by a few "dud" tracks. The album reached #253 on the Japanese
Oricon , established in 1999, is the holding company at the head of a Japanese corporate group that supplies statistics and information on music and the music industry in Japan and Western music. It started as, which was founded by Sōkō Koike in Nov ...
charts.


''Katamari Forever''

''Katamari Forever'', known in Japan as , was released for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
in 2009 by Namco Bandai. The music for the game includes a number of
remix A remix (or reorchestration) is a piece of media which has been altered or contorted from its original state by adding, removing, or changing pieces of the item. A song, piece of artwork, book, video, poem, or photograph can all be remixes. The o ...
ed tracks from previous iterations of the series, using a combination of "electric" and "organic" sounds according to the sound director Yuu Miyake. Miyake employed the help of over 20 other Japanese artists and remixers to help the soundtrack, which was designed to act as part of a "musical trilogy" with the soundtrack to ''Katamari Damacy'' and ''We Love Katamari''. This was accomplished by choosing tracks from those games that were either fan or staff favorites and having them remixed by both Japanese and non-Japanese artists, though Miyake notes that the majority of the artists were Japanese as he did not know many non-Japanese musicians, the same problem that kept non-Japanese artists out of the first two soundtracks of the "trilogy". Miyake has stated that focusing so much on using music from earlier in the series made it very challenging to still allow each artist to explore their creativity, and does not intend to repeat this strategy if a new game is ever made. is the soundtrack album for the game. It was released on August 19, 2009 by Columbia Music Entertainment with the catalog numbers COCX-35745~6. Its 36 tracks on two discs span a duration of 2:38:21. The musical styles used in the soundtrack have been described as an "eclectic mix of sunny J-pop, throbbing dance music, jolly jazz, and more". GameSpot, in their review of the game, said that ''Katamari Forever'' "carries on the series' tradition of wildly catchy soundtracks" and said that the remixes of the older songs "sound terrific". ''PALGN'' concurred, calling it a "great soundtrack". The album was received warmly by reviewers such as Square Enix Music Online, who said that it was full of "fresh, diverse, and often downright weird remixes". Describing it as much more of a spiritual successor to the original game's soundtrack than the prior sequels, they said that it kept the "upbeat, humorous, and sentimental feel" of the songs in the original while taking them in new directions. The album reached #158 on the Japanese
Oricon , established in 1999, is the holding company at the head of a Japanese corporate group that supplies statistics and information on music and the music industry in Japan and Western music. It started as, which was founded by Sōkō Koike in Nov ...
charts.


''Touch My Katamari''

''Touch My Katamari'', known in Japan as , is a video game produced by
Namco Bandai Games is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and ...
for the
PlayStation Vita The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
in 2011. As has become commonplace for the series, its music was composed by a large number of composers: a large team headed by Taku Inoue included series veteran Yuu Miyake, Ken Inaoka, BAKUBAKU DOKIN, Akitaka Tohyama, Hiroyuki Kawada, Yoshihito Yano, Yuichi Nakamura, Hiroshi Okubo, and Trine. The music includes both original pieces as well as many remixes of pieces from prior games, such as a new version of "Lonely Rolling Star". Inoue was charged by Miyake with making the music of the game "newer and fresher", as Miyake was tired of the series repeating the same concepts, and Inoue attempted to impart his own style into the original pieces and to use new styles of arrangements. The music was released in several forms. First, as a soundtrack album, ''Katamari Damacy Novita Original Soundtrack: Katamori Damacy'' (塊魂ノ・ビ~タ オリジナルサウンドトラック 「かたもりだましい」), which contains 16 tracks and has a length of 1:12:12. It was published by Columbia Music Entertainment on December 21, 2011 with the catalog number COCX-37131. An additional two digital-only publications of songs from the game, titled ''Kamatari Damacy - Touch My Katamari Original Sound Track 2'' and ''Katamari Aventur Damacy - Touch My Katamari Original Sound Track 3'', were released on April 10, 2012 and November 20, 2012, with eleven and three songs and lengths of 33:01 and 10:10, respectively. Christopher Huynh of Video Game Music Online (formerly Square Enix Music Online), in their review of ''Katamori Damacy'', felt that the soundtrack had the energy of the first few soundtracks in the series, while providing a more cohesive experience by not including "filler" tracks like previous albums.


References

{{good article Katamari Katamari Damacy series